This project utilizes sensorial experiences found within Mead’s Quarry Keyhole to define opportunities of play and sensorial control. Whether you seek a space to climb, scream, and take in the scenery or just recover from all the activity around you and take in the sound of the flowing stream beneath the site, this playscape offers varying levels of sensorial experience to escape into. By understanding architecture’s concern with universality, this playscape offers opportunities for more folk by exemplifying program to varying ability of sensorial exposure. While the main feat of this structure is to reach the nest up top, even just playing under
its awning offers a sense of ownership to one's sensorial needs.
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